After a few days in development, we have come up with a target release date that we should have a demo. This release date is NOT a 100% confirmed date, and may be pushed back depending on how everything goes from this point. We will post here if the date is indeed changed. We are only setting a target date because giving ourselves a deadline, will keep us on track and working our hardest to achieve the date we set. That being said.
We plan on having a demo release on October 25, 2016. The demo will most likely be a small teaser at this point due to the lack of content that can be created in those few days. It will span no more than 10 minutes of the actual gameplay, before it cuts off.
There is also the possibility that we will allow you to save your file prior to the end of the demo. This way, when the game is released, you can simply add in your already existing file to the new game. This however, is unconfirmed at this point. If this is the case, only Windows and Mac users will be able to port their saves. iOS and Android will not have that capability. Sorry guys.
On the note of mobile release, we have not yet decided on whether the demo will also be released for iOS and Android. Furthermore, the final product will more than likely not make it to the Android store, seeing as the game apk file size is going to be too large, and the Google Play store will only allow APK files up to 100MB, while the Apple Store allows us up to 4GB.
Lastly, I have updated the Company Games page, which now includes a semi-description of the game, and adds in some screenshots of the maps we currently have finished. Future updates will be announced here, and screenshots will be added as more maps are completed.
That's everything for now everyone. Please check back regularly for more updates on the game and more confirmations on undecided features.
We plan on having a demo release on October 25, 2016. The demo will most likely be a small teaser at this point due to the lack of content that can be created in those few days. It will span no more than 10 minutes of the actual gameplay, before it cuts off.
There is also the possibility that we will allow you to save your file prior to the end of the demo. This way, when the game is released, you can simply add in your already existing file to the new game. This however, is unconfirmed at this point. If this is the case, only Windows and Mac users will be able to port their saves. iOS and Android will not have that capability. Sorry guys.
On the note of mobile release, we have not yet decided on whether the demo will also be released for iOS and Android. Furthermore, the final product will more than likely not make it to the Android store, seeing as the game apk file size is going to be too large, and the Google Play store will only allow APK files up to 100MB, while the Apple Store allows us up to 4GB.
Lastly, I have updated the Company Games page, which now includes a semi-description of the game, and adds in some screenshots of the maps we currently have finished. Future updates will be announced here, and screenshots will be added as more maps are completed.
That's everything for now everyone. Please check back regularly for more updates on the game and more confirmations on undecided features.